https://github.com/josefilipeferreira/haskhell3d
Haskell-Gloss Doom-like 3D shooter
https://github.com/josefilipeferreira/haskhell3d
3d-shooter gloss haskell
Last synced: 10 months ago
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Haskell-Gloss Doom-like 3D shooter
- Host: GitHub
- URL: https://github.com/josefilipeferreira/haskhell3d
- Owner: JoseFilipeFerreira
- License: mit
- Created: 2019-05-19T21:04:43.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2019-09-09T12:28:01.000Z (almost 7 years ago)
- Last Synced: 2025-04-03T14:22:20.326Z (about 1 year ago)
- Topics: 3d-shooter, gloss, haskell
- Language: Haskell
- Homepage:
- Size: 2.94 MB
- Stars: 10
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# haskHell3D
Implementation of a 3D shooter that uses the same mechanics
as Doom to simulate 3D programmed in Haskell and Gloss
## Getting Started
### Setting up
* Make sure you have [Gloss](http://hackage.haskell.org/package/gloss) installed.
```
cd src && sh build.sh
```
## Dependency
* [Haskell-Gloss](http://hackage.haskell.org/package/gloss)
## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details