https://github.com/josephmbustamante/2048-in-godot-4
https://github.com/josephmbustamante/2048-in-godot-4
Last synced: 2 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/josephmbustamante/2048-in-godot-4
- Owner: josephmbustamante
- Created: 2022-08-15T19:06:18.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2022-08-15T19:12:34.000Z (over 2 years ago)
- Last Synced: 2024-12-29T20:17:27.739Z (4 months ago)
- Language: GDScript
- Size: 16.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# 2048 in Godot 4
This repository is a fully working 3D clone of the popular mobile game 2048.
It was developed using only Godot 4 and GDScript. I wanted to open-source this as an example people can use to develop similar games.
## TODO:
- Lose conditions (please note: the game works but doesn't actually check whether you no longer have valid moves)
- Score keeping
- Saving previous best/high score
- Polish (particles, sounds, etc).