https://github.com/joshalexjacobs/fake-predetermined-physics
An experiment on how to fake predetermined physics within Unity
https://github.com/joshalexjacobs/fake-predetermined-physics
deterministic dice physics physics-simulation unity unity3d
Last synced: 12 months ago
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An experiment on how to fake predetermined physics within Unity
- Host: GitHub
- URL: https://github.com/joshalexjacobs/fake-predetermined-physics
- Owner: Joshalexjacobs
- License: mit
- Created: 2023-08-16T14:20:07.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-08-16T19:19:22.000Z (over 2 years ago)
- Last Synced: 2024-12-31T05:27:57.506Z (about 1 year ago)
- Topics: deterministic, dice, physics, physics-simulation, unity, unity3d
- Language: ShaderLab
- Homepage:
- Size: 284 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# fake-predetermined-physics
An experiment on how to fake predetermined physics within Unity
