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https://github.com/jotego/jtcores
FPGA cores compatible with multiple arcade game machines and KiCAD schematics of arcade games. Working on MiSTer FPGA/Analogue Pocket
https://github.com/jotego/jtcores
arcade fpga kicad-schematics misterfpga retrogaming
Last synced: 29 days ago
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FPGA cores compatible with multiple arcade game machines and KiCAD schematics of arcade games. Working on MiSTer FPGA/Analogue Pocket
- Host: GitHub
- URL: https://github.com/jotego/jtcores
- Owner: jotego
- License: gpl-3.0
- Created: 2018-04-14T14:58:12.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2024-10-29T17:32:40.000Z (2 months ago)
- Last Synced: 2024-10-29T18:56:21.354Z (2 months ago)
- Topics: arcade, fpga, kicad-schematics, misterfpga, retrogaming
- Language: Verilog
- Homepage: https://patreon.com/jotego
- Size: 297 MB
- Stars: 235
- Watchers: 24
- Forks: 41
- Open Issues: 31
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# JTCORES FPGA Arcade Hardware by Jose Tejada (@topapate)
You can show your appreciation through
* [Patreon](https://patreon.com/jotego)
* [Paypal](https://paypal.me/topapate)
* [Github](https://github.com/sponsors/jotego)Yes, you always wanted to have an arcade board at home. First you couldn't get it because your parents somehow did not understand you. Then you grow up and your wife doesn't understand you either. Don't worry, JT cores are here to the rescue.
I hope you will have as much fun with this project as I had while working on it!
## Wanna play?
You will not find the list of supported games anywhere in this repository as that list is actually an output of the source code here. But all supported games have associated MRA files, that you can see [here](https://github.com/jotego/jtbin/tree/master/mra). There are 900 supported titles at the moment.
The compiled versions for some FPGA platforms are in [JTBIN](https://github.com/jotego/jtbin). Most cores are released early for [patrons](https://patreon.com/jotego) so check it out too. [JTFRAME](https://github.com/jotego/jtframe) supports more FPGA platforms than the ones publised in JTBIN. You are welcome to compile the cores for the other platforms. Distribution of the core binary files together with copyrighted ROM files is not permitted.
# Compilation - JTFRAME
Refer to [JTFRAME](modules/jtframe/README.md) for compilation instructions and general information about how the cores are organized.
Master branch health:
[![Compile all MiSTer cores](https://github.com/jotego/jtcores/actions/workflows/compile_mister.yaml/badge.svg)](https://github.com/jotego/jtcores/actions/workflows/compile_mister.yaml)
[![Verilator linter](https://github.com/jotego/jtcores/actions/workflows/linter.yaml/badge.svg)](https://github.com/jotego/jtcores/actions/workflows/linter.yaml)# Schematics
Some core have KiCAD schematics for the arcade PCB. This is part of the core research effort and it is important on its own. The schematics folders are called *sch* and can be found in some core folders.
All schematics use the same set of symbol components from [JTKICAD](modules/jtkicad/README.md)
## Troubleshooting
* If you have in-game problems, please read the text file specific to that core. Sometimes it's just that the games has more buttons than you think
* Continue the game: some early arcade games require you to hold the fire button while pressing 1P to continue## Keyboard
For MiST and MiSTer: games can be controlled with both game pads and keyboard. The keyboard follows the same layout as MAME's default.
F2 Service mode
F3 Game reset
T Tilt
P Pause (in some games, you can disable the credits screen by pressing 1P)
1,2,3,4 1P..4O start buttons
5,6 Left and right coin inputs
9 Servicecursors 1P direction
CTRL 1P button 1
ALT 1P button 2
space 1P button 3R,F,G,D 2P direction
Q,S,A 2P buttons 3,2 and 1# Credits
Jose Tejada Gomez. Twitter @topapate
The project is hosted in http://www.github.com/jotego/jt_gng
License: GPL3, you are obligued to publish your code if you use mineThank you all!
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