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https://github.com/jovanlanik/wip
Game engine using OpenGL
https://github.com/jovanlanik/wip
engine game game-development game-engine gamedev graphics opengl
Last synced: 3 months ago
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Game engine using OpenGL
- Host: GitHub
- URL: https://github.com/jovanlanik/wip
- Owner: jovanlanik
- License: mit
- Created: 2020-10-09T11:21:59.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2024-06-12T12:15:49.000Z (7 months ago)
- Last Synced: 2024-06-13T14:27:22.894Z (7 months ago)
- Topics: engine, game, game-development, game-engine, gamedev, graphics, opengl
- Language: C
- Homepage:
- Size: 11.7 MB
- Stars: 5
- Watchers: 3
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# WIP
![image](https://user-images.githubusercontent.com/21199271/178315181-3fda2625-7027-4096-8e45-a440ebda88ac.png)
This is a work-in-progress game engine using OpenGL and a game called Dungeon implemented in it.
## Dependencies
### Build tools
- GCC or Clang
- Meson
- Python 3
### Libraries
- GLFW, SDL2 or OSMesa
- libconfig
- LuaJIT or Lua5.1
## Building
```
$ meson setup builddir
$ meson compile -C builddir
```