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https://github.com/jpcy/bgfx-minimal-example
Minimal bgfx "hello world" example
https://github.com/jpcy/bgfx-minimal-example
bgfx
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Minimal bgfx "hello world" example
- Host: GitHub
- URL: https://github.com/jpcy/bgfx-minimal-example
- Owner: jpcy
- License: bsd-2-clause
- Created: 2019-03-14T10:12:36.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2022-05-02T08:23:46.000Z (over 2 years ago)
- Last Synced: 2024-12-09T21:11:17.338Z (17 days ago)
- Topics: bgfx
- Language: C
- Homepage:
- Size: 11.7 KB
- Stars: 185
- Watchers: 4
- Forks: 23
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
## bgfx-minimal-example
[![License](https://img.shields.io/badge/license-BSD--2%20clause-blue.svg)](https://bkaradzic.github.io/bgfx/license.html)
Minimal [bgfx](https://github.com/bkaradzic/bgfx/) "hello world" example.
This doesn't use the [bgfx example framework](https://github.com/bkaradzic/bgfx/tree/master/examples/common). [GLFW](https://www.glfw.org/) is used for windowing. There are separate single and multithreaded examples.
[Premake 5](https://premake.github.io/) is used instead of [GENie](https://github.com/bkaradzic/GENie), so this also serves as an example of how to build [bgfx](https://github.com/bkaradzic/bgfx/), [bimg](https://github.com/bkaradzic/bimg/) and [bx](https://github.com/bkaradzic/bx/) with a different build system.
### Related links
[Using the bgfx library with C++ on Ubuntu](https://www.sandeepnambiar.com/getting-started-with-bgfx/) and the associated [repository](https://github.com/gamedolphin/bgfx-sample).
[Hello, bgfx!](https://dev.to/pperon/hello-bgfx-4dka)