https://github.com/jrouwe/physxperformancetest
A code snippet to be included into the PhysX repository to compare performance between Jolt and PhysX
https://github.com/jrouwe/physxperformancetest
Last synced: 3 months ago
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A code snippet to be included into the PhysX repository to compare performance between Jolt and PhysX
- Host: GitHub
- URL: https://github.com/jrouwe/physxperformancetest
- Owner: jrouwe
- License: mit
- Created: 2021-12-29T12:59:56.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-01-03T15:52:29.000Z (over 3 years ago)
- Last Synced: 2025-01-19T21:41:45.130Z (5 months ago)
- Language: C++
- Size: 16.6 KB
- Stars: 2
- Watchers: 3
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# SnippetPerformanceTest
A code snippet to be included into the PhysX repository to compare performance between Jolt and PhysX
To run:
- Clone the PhysX 4.1 repository at https://github.com/NVIDIAGameWorks/PhysX.git
- Add this repository as a submodule in physx\snippets\snippetperformancetest
- Edit physx\snippets\compiler\cmake\CMakeLists.txt and add PerformanceTest to the variable SNIPPETS_LIST.
- Edit physx\snippets\snippetrender\SnippetRender.cpp and change MAX_NUM_MESH_VEC3S to 200000
- Follow the build instructions of the PhysX library to compile the library and all snippets