https://github.com/jrquick17/java-brick-breaker
This video game (inspired by the arcade hit Breakout!) is written in Java/JOGL implements various design decisions; shadows, scene graphs, collision detection, and particle physics.
https://github.com/jrquick17/java-brick-breaker
breakout-game collision-detection java jogl particle-physics scene-graph shadows
Last synced: 10 months ago
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This video game (inspired by the arcade hit Breakout!) is written in Java/JOGL implements various design decisions; shadows, scene graphs, collision detection, and particle physics.
- Host: GitHub
- URL: https://github.com/jrquick17/java-brick-breaker
- Owner: jrquick17
- License: agpl-3.0
- Created: 2016-03-26T22:56:23.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2019-06-25T22:19:55.000Z (almost 7 years ago)
- Last Synced: 2025-04-03T16:52:21.501Z (about 1 year ago)
- Topics: breakout-game, collision-detection, java, jogl, particle-physics, scene-graph, shadows
- Language: Java
- Homepage:
- Size: 28.3 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# java-brick-breaker
## Index ##
* [About](#about)
* [Run](#run)
* [Issues](#issues)
* [Contributing](#contributing)
* [Future Plans](#future-plans)
## About ##
This video game (inspired by the arcade hit [Breakout!](https://en.wikipedia.org/wiki/Breakout_(video_game)) is written
in Java and utilizes [JOGL](https://en.wikipedia.org/wiki/Java_OpenGL) in order to implements various design decisions
such as shadows, scene graphs, collision detection, and particle physics.
### Instructions ###
The game gives the user control of a paddle which is used to bounce a ball towards a collection of bricks with the goal
of destroying all of them to beat the level.
#### Brick Types ####
* Regular Bricks
* Bonus Bricks
** Drop power-ups
** Rubber Bricks
** Increase the speed (and strength) of the ball
* Metal bricks
** Can only be broken with repeated hits or fast moving balls
#### Power-ups ####
Power-ups can both help and hinder the user. Good luck!
* Shrink/Grow paddle
** Harder/Easier to hit
* Speed up/slow down ball
** Increase/Decreasre strength
* Brighter/Dimmer lighting
** Make it easier or harder to see
* Grow/Shrink ball
** Increases/Descreases strength
* Lower/Raise Bricks
** Faster/Slower ball return time
* Split ball into multiple
** Just remember to keep at least one alive!
* Visit [my website](https://jrquick.com) for me cool stuff!
## Run
* Clone the repository
```git clone git@github.com:jrquick17/java-brick-breaker.git```
* Compile project
```javac src/*.java -d target/```
* Run project
```java -cp target/ Main```
## Contributing ##
To contribute, submit any pull request and I will have look.
## Issues ##
If you find any issues feel free to open a request in [the Issues tab](https://github.com/jrquick17/java-brick-breaker/issues). If I have the time I will try to solve any issues but cannot make any guarantees. Feel free to contribute yourself.
### Thanks ###
* [jrquick17](https://github.com/jrquick17)
## Future Plans
* Run using Java 8
* Add pre requisite dependencies