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https://github.com/js13kgames/reversed-the-game
Reversed: The Game - a js13kGames 2015 competition entry by @mvasilkov.
https://github.com/js13kgames/reversed-the-game
2015 competition desktop game html5 javascript js13k js13kgames js13kgames2015 mobile optimization reversed touch
Last synced: 3 months ago
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Reversed: The Game - a js13kGames 2015 competition entry by @mvasilkov.
- Host: GitHub
- URL: https://github.com/js13kgames/reversed-the-game
- Owner: js13kGames
- License: mit
- Fork: true (mvasilkov/reversed-js13k)
- Created: 2015-09-18T19:01:36.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2015-09-12T23:04:20.000Z (over 9 years ago)
- Last Synced: 2024-09-26T18:04:50.502Z (3 months ago)
- Topics: 2015, competition, desktop, game, html5, javascript, js13k, js13kgames, js13kgames2015, mobile, optimization, reversed, touch
- Language: JavaScript
- Homepage: https://js13kgames.com/entries/reversed-the-game
- Size: 433 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Reversed
**Reversed**: a varying-gravitational platforming puzzle, written for js13kGames–2015## Compatibility
Browser support is actually pretty decent: the game should work in any modern browser, even Internet Explorer (≥ 10).
For best results, however, it's advised to use either Firefox or Chrome.
On mobile, both Safari (iOS) and Chrome (Android) are supported. Safari is much better.
ASCII art is problematic on Android. While not game-breaking, it's implemented differently and looks slightly worse.
The game is better suited for landscape mode.
### Sound
Mobile browsers typically won't make any sound, unless triggered by an explicit user action (tap).
This means that most of the in-game events will be inaudible on mobile, jumping being notable exception.Internet Explorer is completely silent, as it doesn't support WAVE PCM audio.
## Build
npm i -g google-closure-compiler html-minifier clean-css
make## Kudos
Sound effects [synthesizer code][1] (in `build/a.js`) by **Markus Neubrand** (Apache License 2.0)
[1]: https://github.com/mneubrand/jsfxr