Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/js13kgames/rogue-reversal
Rogue Reversal - a js13kGames 2015 competition entry by @onefrankguy.
https://github.com/js13kgames/rogue-reversal
2015 competition desktop game html5 javascript js13k js13kgames js13kgames2015 mobile optimization reversed touch
Last synced: 3 months ago
JSON representation
Rogue Reversal - a js13kGames 2015 competition entry by @onefrankguy.
- Host: GitHub
- URL: https://github.com/js13kgames/rogue-reversal
- Owner: js13kGames
- License: mit
- Fork: true (onefrankguy/rogue-reversal)
- Created: 2015-09-18T19:13:24.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2015-09-13T08:01:53.000Z (over 9 years ago)
- Last Synced: 2024-10-01T07:22:57.834Z (3 months ago)
- Topics: 2015, competition, desktop, game, html5, javascript, js13k, js13kgames, js13kgames2015, mobile, optimization, reversed, touch
- Language: JavaScript
- Homepage: https://js13kgames.com/entries/rogue-reversal
- Size: 992 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Rogue Reversal #
Rogue Reversal is a RPG that runs backwards. Built for an iPhone, it should work
in most browsers. High scores are sharable and there are over 100 ways to style
your rogue's hair. Have fun.Made on a Mac for the [js13kGames competition][].
## Features ##
Rogue Reversal has the following bits of awesomeness:
* chunky 16x16 pixel graphics
* over 100 ways to style your rogue's hair
* social bragging rights with tweetable scores## Credits ##
### Technology ###
[Pixen][] was my weapon of choice for all the graphics editing I wound up doing,
and the [Skala Color Picker][] proved a super useful addition to the stock Mac
color picker.Rogue Reversal uses a pseudo random number generator based on the one described
in the paper, _A New Class of Invertible Mappings_, by Alexander Klimov and Adi
Shamer. I got the math right this time, so there are 16,777,216 possible
starting levels, though only 31,104 of them are unique.### Graphics ###
I kept a "morgue" folder for inspiration while creating Rogue Reversal. Most of
the work in there comes from [Open Game Art][]. Here are bits that made it into
the final game.The icons (forward, backward, bow, potion, hand, key, helmet, bottle, and speech
bubble) are monochromatic recolors of the ones from [Jerom's 16x16 fantasy
tileset][jerom]. The Pixen file for those is released under the same [CC-BY-SA
3.0][] license as the originals.The rogue character is from [Charles Gabriel's 16x18 RPG character hair &
clothing pack][charles]. The Pixen files for that character and her hair styles
are released under the same [CC-BY 3.0][] license as the original.The bat, chest, rocks, fountain, and stairs come from [Lanea Zimmerman's basic
set of 16x16 tiles][sharm]. The Pixen files for those are released under the
same [CC-BY 3.0][] license as the originals.The GitHub Octocat and Twitter Bird icons are monochromatic recolors of their
official 16x16 pixel counterparts. The floor tile is my own design and it's
released under the same MIT license as the code.## Compatibility ##
* Firefox 40.0.3
* Chrome 44.0.2403
* Safari 8.0.7
* iOS Safari 8.4.1## License ##
All code and text for Rogue Reversal is licensed under a MIT license. See the
LICENSE.md file for more details. Most graphics are licensed under some form of
Creative Commons license. See the "Graphics" section in this README for more
details.[js13kGames competition]: http://js13kgames.com/ "Andrzej Mazur (Enclave Games): HTML5 and JavaScript game development competition in just 13 kB"
[Pixen]: http://www.pixenapp.com/ "A pixel art editor for Mac OS X"
[Skala Color Picker]: https://bjango.com/mac/skalacolor/
[Open Game Art]: http://opengameart.org/ "Open Game Art"
[jerom]: http://opengameart.org/content/16x16-fantasy-tileset "Jerom (Open Game Art): 16x16 Fantasy tileset"
[charles]: http://opengameart.org/content/16x18-rpg-characters-hair-clothing-pack "Charles Gabriel (Open Game Art): 16x18 RPG characters hair & clothing pack"
[sharm]: http://opengameart.org/content/tiny-16-basic "Sharm (Open Game Art): Tiny 16 Basic"
[CC-BY-SA 3.0]: http://creativecommons.org/licenses/by-sa/3.0/ "Creative Commons Attribution ShareAlike 3.0 Unported"
[CC-BY 3.0]: http://creativecommons.org/licenses/by/3.0/ "Creative Commons Attribution 3.0 Unported"