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https://github.com/jship/shipgl

A WebGL wrapper meant to make it easier for newcomers to get started with graphics programming.
https://github.com/jship/shipgl

Last synced: 24 days ago
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A WebGL wrapper meant to make it easier for newcomers to get started with graphics programming.

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README

        

ShipGL
======

Disclaimers:
* I do not own the textures hosted in this repository. They are the property of their creators and I will take any of them down immediately if needed.
* ShipGL is in its initial version, so there could be some bugs lurking around.

Click [here][wiki_ex1] for an introduction to ShipGL.

Click [here][doc] for API documentation.

Click [here][wiki] the wiki home page.

A WebGL wrapper meant to make it easier for newcomers to get started with graphics programming.

What ShipGL provides:
* An object-oriented approach to WebGL programming.
* A simple API.

What ShipGL does not provide:
* Interesting rendering code. That's your job! (ShipGL does provide skybox and floor rendering though)

Please check out the wiki for an example or two.

[doc]: http://jship.github.com/ShipGL/doc/index.html "ShipGL Documentation"
[wiki]: http://github.com/jship/ShipGL/wiki "ShipGL Wiki"
[wiki_ex1]: http://github.com/jship/ShipGL/wiki/First-Example:-Rendering-Models "ShipGL: First Example"
.