https://github.com/jsnell/cheat-detector
https://github.com/jsnell/cheat-detector
Last synced: about 1 year ago
JSON representation
- Host: GitHub
- URL: https://github.com/jsnell/cheat-detector
- Owner: jsnell
- Created: 2015-07-22T01:06:01.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2015-07-22T10:52:07.000Z (almost 11 years ago)
- Last Synced: 2025-03-17T09:11:42.447Z (over 1 year ago)
- Language: Perl
- Size: 133 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# cheat-detector
Some code to detect people playing with multiple accounts in an asynchronous online game, based on a
combination of IP addresses, timings of moves, and timings of not moving even when it's a player's turn.
There's a [blog post](https://www.snellman.net/blog/archive/2015-07-22-cheater-detection-in-async-online-game/)
with more information.