https://github.com/jujuadams/basic-quaternions
Basic quaternion implementation for GameMaker
https://github.com/jujuadams/basic-quaternions
3d gamemaker gamemaker-studio-2 gms2 quaternions
Last synced: 5 months ago
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Basic quaternion implementation for GameMaker
- Host: GitHub
- URL: https://github.com/jujuadams/basic-quaternions
- Owner: JujuAdams
- License: mit
- Created: 2019-05-07T16:32:32.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2024-02-18T11:11:55.000Z (over 2 years ago)
- Last Synced: 2025-01-26T20:11:39.338Z (over 1 year ago)
- Topics: 3d, gamemaker, gamemaker-studio-2, gms2, quaternions
- Language: Game Maker Language
- Homepage:
- Size: 180 KB
- Stars: 10
- Watchers: 3
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Basic Quaternions
Basic quaternion implementation for GameMaker LTS 2022
Basic quaternion implementation. Includes local and world rotations, turning a quaternion into a 4x4 transform matrix, and transforming a vector using a quaternion.