https://github.com/jujuadams/shockwave
Fragment shader-based shockwave shader
https://github.com/jujuadams/shockwave
example gamemaker gms2 shader
Last synced: 4 months ago
JSON representation
Fragment shader-based shockwave shader
- Host: GitHub
- URL: https://github.com/jujuadams/shockwave
- Owner: JujuAdams
- License: mit
- Created: 2018-08-05T09:26:26.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2023-10-21T15:29:20.000Z (over 2 years ago)
- Last Synced: 2025-10-10T04:33:51.599Z (4 months ago)
- Topics: example, gamemaker, gms2, shader
- Language: Game Maker Language
- Size: 3.63 MB
- Stars: 16
- Watchers: 4
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Shockwave
Fragment shader-based shockwave shader. Uses the R+G channels in a texture to control the direction and magnitude of per-pixel distorion. Contains batching system that uses a vertex buffer for extra performance.