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https://github.com/jujuadams/shockwave

Fragment shader-based shockwave shader
https://github.com/jujuadams/shockwave

example gamemaker gms2 shader

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Fragment shader-based shockwave shader

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# Shockwave

Fragment shader-based shockwave shader. Uses the R+G channels in a texture to control the direction and magnitude of per-pixel distorion. Contains batching system that uses a vertex buffer for extra performance.