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https://github.com/juniorxsound/DepthKit-for-Max
A patch for using DepthKit volumetric videos in Max/MSP/Jitter
https://github.com/juniorxsound/DepthKit-for-Max
graphics jitter kinect maxmsp rgbd
Last synced: about 2 months ago
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A patch for using DepthKit volumetric videos in Max/MSP/Jitter
- Host: GitHub
- URL: https://github.com/juniorxsound/DepthKit-for-Max
- Owner: juniorxsound
- License: mit
- Created: 2017-05-09T18:52:23.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2017-05-10T16:55:43.000Z (over 7 years ago)
- Last Synced: 2024-04-29T17:33:04.337Z (5 months ago)
- Topics: graphics, jitter, kinect, maxmsp, rgbd
- Language: Max
- Homepage:
- Size: 14.2 MB
- Stars: 23
- Watchers: 6
- Forks: 5
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# DepthKit for Max/Msp/Jitter
A sample Max patch demonstrating a workflow for playing volumetric video in Max/Msp/Jitter using [DepthKit](http://www.depthkit.tv/) combined-per-pixel exports. Supports rendering a mesh, wireframe and points.
![DepthKit in Max](./screenshots/depthkit_in_max.gif)
Thanks to [@roilev](https://github.com/roilev) for letting us use his face 😄
### How to use:
1. [Export your DepthKit footage from Visualize](http://www.depthkit.tv/visualize/) using combined-per-pixel mode
1. Download the patch
1. Click on the read button and select your video/image
1. Click the toggle at the top### TO-DO's:
1. Read the min and max depth values from the .txt file included in the DepthKit export
1. Implement mesh noise
1. Implement DoF#### Feel free to jump in and contribute ✊
Written by [@dodiku](https://github.com/dodiku) & [@juniorxsound](https://github.com/juniorxsound)