https://github.com/junongx/p8-template
An empty template with states and fading functions for pico8
https://github.com/junongx/p8-template
boilerplate gamedev pico-8
Last synced: 11 months ago
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An empty template with states and fading functions for pico8
- Host: GitHub
- URL: https://github.com/junongx/p8-template
- Owner: JunoNgx
- License: mit
- Created: 2020-05-13T09:39:18.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2021-11-19T11:13:04.000Z (over 4 years ago)
- Last Synced: 2025-03-30T01:37:42.806Z (about 1 year ago)
- Topics: boilerplate, gamedev, pico-8
- Language: Lua
- Homepage:
- Size: 29.3 KB
- Stars: 3
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Pico8 Template
My personal template for creating a game with Pico8, with premade **entity-component-system** and **finite state machine** architecture.
The folders' names are self-explanatory regarding each of the component.
## Installation and running
* Install Pico8, preferrably with environment variable.
* Simply run the `template.p8` cartridge the normal way, typically using the command line `pico8 ./template.p8`.
## License
This template is released under MIT license. You are free to use this as you see fit.