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https://github.com/juzzlin/dustracing2d
Dust Racing 2D is a traditional top-down car racing game including a level editor.
https://github.com/juzzlin/dustracing2d
c-plus-plus car cplusplus-14 game level-editor linux-app opengl physics qt qt-game race-track racing top-down windows-app
Last synced: 6 days ago
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Dust Racing 2D is a traditional top-down car racing game including a level editor.
- Host: GitHub
- URL: https://github.com/juzzlin/dustracing2d
- Owner: juzzlin
- License: gpl-3.0
- Created: 2015-04-29T19:14:54.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2025-01-18T13:05:30.000Z (14 days ago)
- Last Synced: 2025-01-27T01:15:00.962Z (6 days ago)
- Topics: c-plus-plus, car, cplusplus-14, game, level-editor, linux-app, opengl, physics, qt, qt-game, race-track, racing, top-down, windows-app
- Language: C++
- Homepage: http://juzzlin.github.io/DustRacing2D/index.html
- Size: 47.7 MB
- Stars: 304
- Watchers: 21
- Forks: 68
- Open Issues: 40
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG
- Contributing: CONTRIBUTING
- License: COPYING
- Authors: AUTHORS
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README
## Dust Racing 2D
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written
in Qt (C++) and OpenGL.Dust Racing 2D comes with a Qt-based level editor for easy level creation.
A separate engine, MiniCore, is used for physics modeling.## Features
* 1-2 human players againts 11 challenging computer players
* 3 difficulty settings: Easy, Medium, Hard
* Split-screen two player game (vertical or horizontal)
* Game modes: Race, Time Trial, Duel
* 2D graphics with some 3D objects
* Smooth game play and physics
* Multiple race tracks
* Finishing in TOP-6 will unlock the next race track
* Star ratings based on the best positions on each race track
* Easy to create new race tracks with the level editor
* Engine and collision sounds
* Pit stops
* Runs windowed or fullscreen
* Portable source code using CMake as the build system
* Will be forever completely free## License
Dust Racing 2D source code is licensed under GNU GPLv3.
See COPYING for the complete license text.Dust Racing 2D includes the source code for the GLEW library.
See src/game/MiniCore/Graphics/glew/glew.h for the license text.Dust Racing 2D includes the source code for the GLM library.
See src/game/MiniCore/Graphics/glm/ogl-math/glm/glm.hpp for the license text.All image files, except where otherwise noted, are licensed under
CC BY-SA 3.0: http://creativecommons.org/licenses/by-sa/3.0/## Playing
### Controls
The default controls for player one (the pink race car):
Accelerate | Brake | Turn left | Turn right
---------- | ----- | --------- | ----------
Up | Down | Left | RightThe default controls for player two (the grey race car):
Accelerate | Brake | Turn left | Turn right
---------- | ----- | --------- | ----------
W | S | A | DThe key configuration and game mode can be changed in the settings menu.
**ESC** or **Q** exits the race and also the current menu.
**P** pauses the game.
### Races
In the race modes there are always 12 cars. By finishing in TOP-6 a new track
will be unlocked.The record times and best positions are stored separately for each lap count.
### Pit stops
Your tires will wear out as the race progresses. This causes more and more sliding.
Fortunately there's a pit (the yellow rectangle).
By stopping on the pit your tires will be repaired.### Custom track files
Dust Racing 2D searches for race tracks in `~/DustRacingTracks/` where you can place your own race tracks.
On Linux/Unix also `$XDG_DATA_HOME/DustRacing2D/tracks` is added to search paths, or `$HOME/.local/share/DustRacing2D/tracks` if `$XDG_DATA_HOME` is not defined.
## Command line options
`--lang [lang]` forces the language. Currently available: `fi`, `cs`, `de`, `it`, `fr`, `nl`, `tr`.
E.g. `dustrac-game --lang it`
`--screen [index]` forces the screen on multi-display setups when in fullscreen mode.
E.g. `dustrac-game --screen 1` would start the game on the second display.
## Building the project
Please refer to the `INSTALL` document for build/install instructions if you're
going to build **Dust Racing 2D** from sources.In a nutshell, on Linux after installing `Qt5`, `OpenAL` and `Vorbis` dev libs you just:
`$ mkdir build && cd build`
`$ cmake ..`
`$ make`
..or open the top-level `CMakeLists.txt` in **Qt Creator** or other IDE that supports CMake.