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https://github.com/jwellone/statemachine

can create a mechanism that can separate and manage processing for each state. This feature is one of the "j1Tech" developed by jwellone Inc for Unity.
https://github.com/jwellone/statemachine

unity

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can create a mechanism that can separate and manage processing for each state. This feature is one of the "j1Tech" developed by jwellone Inc for Unity.

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# statemachine
can create a mechanism that can separate and manage processing for each state.

This feature is one of the "j1Tech" developed by jwellone Inc for Unity.

## Getting Started
- Import the package.
- Open and run SampleScene.unity.
- [Here is a StateMachine sample program.](https://github.com/jwellone/statemachine/blob/main/Assets/jwellone/StateMachine/Sample/StateMachineSample/Scripts/SampleScene.cs)
- [Here is a FunctionStateMachine sample program.](https://github.com/jwellone/statemachine/blob/main/Assets/jwellone/StateMachine/Sample/FunctionStateMachineSample/Scripts/SampleScene.cs)

![statemachine](https://user-images.githubusercontent.com/85072161/158657355-082d607d-9ee5-41e4-aa39-d43941e7725d.gif)

## Authors
Developer:[Yasuhiko Usui.](https://github.com/UsuiYasuhiko-jw1)

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