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https://github.com/jzeferino/Visual-Studio-for-Mac-ResxEditor

:star: Resx editor for Visual Studio for Mac / Monodevelop
https://github.com/jzeferino/Visual-Studio-for-Mac-ResxEditor

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:star: Resx editor for Visual Studio for Mac / Monodevelop

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README

        

# Resx Editor - Xamarin

Xamarin add-in to edit `.resx` files

| Branch | Build Status |
|---------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| master | [![Build Status](https://www.bitrise.io/app/cecedde33e413fa6/status.svg?token=MHX3VsTWhzjEbI-hkegLSQ&branch=master)](https://www.bitrise.io/app/cecedde33e413fa6) |
| develop | [![Build Status](https://www.bitrise.io/app/cecedde33e413fa6/status.svg?token=MHX3VsTWhzjEbI-hkegLSQ&branch=develop)](https://www.bitrise.io/app/cecedde33e413fa6) |

## Installation

1. Open Xamarin/MonoDevelop `Add-in Manager`
1. Add Alpha Channel Add-ins
1. Switch to `Galary` Tab
1. Use dropdown to choose `Manage Repositories`
1. Check Alpha channel and refresh
1. Install Add-in under name `ResxEditor` (should link to this Github repo in
description)

## Usage

Right click in solution explorer pad on any `.resx` file and click `Open With`
-> `Resx Editor`

## Building

1. Install Xamarin or MonoDevelop
1. Install Add-in `Add-in Maker`
1. Clone this repo and open solution in Xamarin/MD
1. Run

Note that I have only ever tested this on osX.

## Current Support

Only supports string resources

## Stability

Until this reaches 1.0.0 consider it unstable.

### License
[MIT LICENSE](LICENSE.md)