Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/kaadmy/armory
Adds a BZFlag gamemode similar to Team Fortress 2's "payload" gamemode.
https://github.com/kaadmy/armory
Last synced: 16 days ago
JSON representation
Adds a BZFlag gamemode similar to Team Fortress 2's "payload" gamemode.
- Host: GitHub
- URL: https://github.com/kaadmy/armory
- Owner: kaadmy
- License: other
- Created: 2016-01-20T21:25:41.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2016-07-01T19:37:52.000Z (over 8 years ago)
- Last Synced: 2024-11-01T10:24:51.151Z (2 months ago)
- Language: Python
- Size: 194 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.armory.txt
- License: LICENSE
Awesome Lists containing this project
README
================================================================================
BZFlag Server Plugin :: armory
================================================================================Adds a gamemode similar to Team Fortress 2's "payload" gamemode.
To run with the default map bundled with this plugin, run bzfs with:
-conf armory.conf
Change vthe .conf file as needed for the file paths.Attackers(Red team):
Break into the other team's armory.Grab the Key(KY) flag and capture the armory points in order.
When a point is captured, the flag is returned back to your base.Capturing points increases the timelimit by 10 seconds.
You win by capturing the armory at the end.
Defenders(Green team):
Prevent the Attackers from breaking into your armory.The default match duration, if unspecified, is 2 minutes.
You win by holding the Attackers back for the duration of the match.
---------------------------------------
Loading The Plugin
---------------------------------------To load the plugin with default settings, use:
-loadplugin armoryTo load the plugin with parameters use the format:
-loadplugin armory,
For example:
-loadplugin armory,2---------------------------------------
Custom Map Objects
---------------------------------------armorypoint # Start of the armorypoint
# Define the position of the armorypoint
pos# Size of the armorypoint
size 10 10 10# Rotation of the armorypoint
rot 45# The name of the armorypoint that's referenced by other points
# The final armorypoint HAS to be "armory"
name armorypoint# The visible name of the armorypoint
title Armory Point# What becomes unlocked when this point is captured
unlock armoryend # End of the armorypoint definition