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https://github.com/kaedroho/waggywagtail
https://github.com/kaedroho/waggywagtail
Last synced: about 6 hours ago
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- Host: GitHub
- URL: https://github.com/kaedroho/waggywagtail
- Owner: kaedroho
- Created: 2022-06-18T21:25:40.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-07-03T11:17:46.000Z (over 2 years ago)
- Last Synced: 2023-12-11T00:29:51.848Z (11 months ago)
- Language: GDScript
- Size: 515 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Skeleton2D Demo
This demo shows how to create a rigged and animated character in 2D using
Godot's Skeleton2D node. There are several movement-related animations and
there is a simple character controller that controls the animations.Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027
## Licenses
GBot character Copyright © circa 2020 Andreas Esau, MIT License.
Initial rigging and animating Copyright © 2020 RustyStriker, MIT License.
## Screenshots
![Screenshot](screenshots/screenshot.png)