https://github.com/kameronbrooks/unityccl
A run-time scripting language for unity applications
https://github.com/kameronbrooks/unityccl
consolegame game-development mobile-development run-time scripting scripting-engine scripting-language unity unity3d-games unity3d-plugin
Last synced: 6 months ago
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A run-time scripting language for unity applications
- Host: GitHub
- URL: https://github.com/kameronbrooks/unityccl
- Owner: kameronbrooks
- Created: 2019-08-17T17:44:39.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-08-17T19:09:01.000Z (about 6 years ago)
- Last Synced: 2025-04-10T22:15:43.348Z (6 months ago)
- Topics: consolegame, game-development, mobile-development, run-time, scripting, scripting-engine, scripting-language, unity, unity3d-games, unity3d-plugin
- Language: C#
- Homepage: https://creation-wasteland.com/ccl-run-time-scripting-language/
- Size: 570 KB
- Stars: 6
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# UnityCCL
A run-time scripting engine for Unity applications. Powerful, Simple, and Completely Free.For instructions, check out the [Wiki](https://github.com/kameronbrooks/UnityCCL/wiki)
Also available on the Unity Asset Store here: [CCL Run-Time Scripting Engine (Pioneer Edition)](https://assetstore.unity.com/packages/tools/integration/ccl-run-time-scripting-engine-pioneer-edition-132557?aid=1011l7qkc)