https://github.com/kaosat-dev/research-optimise-mesh-parsing
https://github.com/kaosat-dev/research-optimise-mesh-parsing
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/kaosat-dev/research-optimise-mesh-parsing
- Owner: kaosat-dev
- Created: 2016-09-19T11:37:27.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2017-01-05T16:52:19.000Z (over 9 years ago)
- Last Synced: 2025-02-13T14:49:41.017Z (over 1 year ago)
- Language: JavaScript
- Size: 116 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Various experiments in order to figure out better ways to load 3d data in the browser (streams, observable) for the following formats:
- 3MF
- stl
- ???
#Notes so far
##First issue found :
###Not sending data to worker as transferable
using transferable objects in the worker => main direction is good
BUT if we fail to use it in main => worker direction, it is a lot less
#testing
- approximation of current methods, find the limits, possible memory issues/spikes etc
- transferable objects, in both directions
- manual chunking, both directions (excludes transferable objects, except if we were dealing with a "threadpool?")
- using streams as input and as ouput