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https://github.com/kaosat-dev/research-optimise-mesh-parsing


https://github.com/kaosat-dev/research-optimise-mesh-parsing

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Various experiments in order to figure out better ways to load 3d data in the browser (streams, observable) for the following formats:
- 3MF
- stl
- ???

#Notes so far

##First issue found :

###Not sending data to worker as transferable
using transferable objects in the worker => main direction is good
BUT if we fail to use it in main => worker direction, it is a lot less

#testing
- approximation of current methods, find the limits, possible memory issues/spikes etc
- transferable objects, in both directions
- manual chunking, both directions (excludes transferable objects, except if we were dealing with a "threadpool?")
- using streams as input and as ouput