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https://github.com/karl-/parabox-primitives
A Maya-like way to draw primitives in the Unity editor.
https://github.com/karl-/parabox-primitives
Last synced: 3 months ago
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A Maya-like way to draw primitives in the Unity editor.
- Host: GitHub
- URL: https://github.com/karl-/parabox-primitives
- Owner: karl-
- Created: 2014-11-06T18:50:23.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2016-08-05T15:02:51.000Z (over 8 years ago)
- Last Synced: 2024-10-11T10:26:01.299Z (3 months ago)
- Language: C#
- Size: 350 KB
- Stars: 15
- Watchers: 4
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
parabox-primitives
==================[Youtube Demo](https://www.youtube.com/embed/EEpDARN5NXA)
A Maya-like way to draw primitives in the Unity editor.
## Quickstart Steps (Draw a Cube)
1. Select GameObject -> Create Other -> Parabox Cube
2. Click and drag the mouse anywhere in the SceneView
3. Release the mouse when the width and depth of the cube is correct.
4. Move the mouse up or down to control the height of the cube.
5. Click to finalize the cube dimensions.Also see Documentation folder for pictures and more details.