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https://github.com/karsten-vermeulen-dev/fifty-shades-of-rgba

This course covers the introductory topics of OpenGL and GLSL and will teach students how to create a 3D scene with a camera, 3D objects, lighting, texturing, and text rendering.
https://github.com/karsten-vermeulen-dev/fifty-shades-of-rgba

cplusplus game-development glsl glsl-shaders graphics-programming opengl programming shader shaders

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This course covers the introductory topics of OpenGL and GLSL and will teach students how to create a 3D scene with a camera, 3D objects, lighting, texturing, and text rendering.

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