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https://github.com/karthikriyer/computer-graphics-principlesandpractice
A C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY
https://github.com/karthikriyer/computer-graphics-principlesandpractice
integral motion-induced-blindness rasterization raycasting raytracer rejection-sampling sutherland-hodgman-algorithm wpf
Last synced: about 2 months ago
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A C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY
- Host: GitHub
- URL: https://github.com/karthikriyer/computer-graphics-principlesandpractice
- Owner: KarthikRIyer
- Created: 2018-05-25T15:30:05.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2018-07-06T20:02:59.000Z (over 6 years ago)
- Last Synced: 2023-03-03T14:12:29.329Z (almost 2 years ago)
- Topics: integral, motion-induced-blindness, rasterization, raycasting, raytracer, rejection-sampling, sutherland-hodgman-algorithm, wpf
- Language: C++
- Homepage:
- Size: 672 KB
- Stars: 2
- Watchers: 0
- Forks: 0
- Open Issues: 0