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https://github.com/kartmakerbrosu/steamvr-home-blender-tools

Tools for SteamVR Home Workhop developent in Blender.
https://github.com/kartmakerbrosu/steamvr-home-blender-tools

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Tools for SteamVR Home Workhop developent in Blender.

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# SteamVR Home - Blender

Set of tools to aid with model creation for SteamVR home environments.

## Installation
Download the .zip file, then go to `Edit > Preferences > Addons > Install`, and select the .zip file.

## Location
`3D Viewport > Object Mode > SVR`

## Support
Create Issues request.

## Features
* Modelling:
* Set dev VMAT such as nodraw, reflectivity_50, etc.
* Open previously developed VMAT files (must select mod first)

* Attatchments
* Exports empties as attatchment file (.attatch)

## Notes
* This tool is intended to be used when exporting the model as an **FBX**.
* `FBX Export > Include > Custom Properties` must be enabled.
* `FBX Export > Transform > Scale` must be set to `3.28084` for Blender's inch to match SVR Hammer's inch unit.

* You must set the scene units to **Imperial.**

* While setting the VMAT creates a `FBX_vmatPath` custom property in the selected material, editing this property by hand *will not* result in the dev texture dropdown being updated (yet).

## TODO
* Update dev tex enum to let user know if the `FBX_vmatPath` custom property doesnt match the dev tex enum.

* Add more developer/internal VMAT's (reflectivity_40, clip space, blocklight, etc.)