https://github.com/kbladin/voxel_cone_tracing
Converting vertex meshes to voxel data and visualizing using VCT
https://github.com/kbladin/voxel_cone_tracing
global-illumination gpgpu gpu opengl raytracer rendering voxel-cone-tracing voxel-data voxels
Last synced: 16 days ago
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Converting vertex meshes to voxel data and visualizing using VCT
- Host: GitHub
- URL: https://github.com/kbladin/voxel_cone_tracing
- Owner: kbladin
- License: mit
- Created: 2015-09-12T10:31:32.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2017-02-14T23:58:06.000Z (over 8 years ago)
- Last Synced: 2024-06-06T22:50:40.811Z (12 months ago)
- Topics: global-illumination, gpgpu, gpu, opengl, raytracer, rendering, voxel-cone-tracing, voxel-data, voxels
- Language: C++
- Homepage: http://kbladin.se/dmt_projects/cone_tracing.php
- Size: 6.2 MB
- Stars: 76
- Watchers: 6
- Forks: 8
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Voxel Cone Tracing For Real Time Global Illumination
Converting mesh data to voxel data and rendering global illumination using cone tracing in OpenGL GLSL.
Based on the paper "Interactive Indirect Illumination Using Voxel Cone Tracing" by Cyril Crassin.## Some Screenshots


