https://github.com/kde/ktrip
Public Transport Assistance for Mobile Devices
https://github.com/kde/ktrip
Last synced: 4 months ago
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Public Transport Assistance for Mobile Devices
- Host: GitHub
- URL: https://github.com/kde/ktrip
- Owner: KDE
- Created: 2019-07-18T08:46:36.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2024-05-01T12:01:59.000Z (about 1 year ago)
- Last Synced: 2024-05-01T12:02:01.375Z (about 1 year ago)
- Language: QML
- Homepage: https://invent.kde.org/utilities/ktrip
- Size: 2.04 MB
- Stars: 10
- Watchers: 4
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSES/BSD-2-Clause.txt
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README
# Summary
KTrip is a public transport assistant targeted towards mobile Linux and Android.It allows to query journeys for a wide range of countries/public transport providers by leveraging [KPublicTransport](https://cgit.kde.org/kpublictransport.git/).
# Get it
Nightly [Android APKs](https://community.kde.org/Android/FDroid) and [Windows installers](https://cdn.kde.org/ci-builds/utilities/ktrip/) can be found at KDE's binary factory.
Nightly Flatpak builds are available:
`flatpak remote-add --if-not-exists kdeapps --from https://distribute.kde.org/kdeapps.flatpakrepo`
`flatpak install kdeapps org.kde.ktrip`
# Building
KTrip depends on Qt 6 and a number of KDE Frameworks:
- KCoreAddons
- KI18n
- KConfig
- Kirigami
- KPublicTransport
- kirigami-addons## Linux
`git clone https://invent.kde.org/utilities/ktrip`
`cd ktrip`
`mkdir build`
`cd build`
`cmake -DCMAKE_INSTALL_PREFIX=/usr ..`
`make`
`sudo make install`
This assumes that all dependencies are installed. If your distribution does not provide them you can use [kdesrc-build](https://kdesrc-build.kde.org/) to build all of them conveniently.
## Android
You can build KTrip for Android using KDE's [Docker-based build environment](https://community.kde.org/Android/Environment_via_Container).
## Windows
You can build KTrip on Windows using KDE's [Craft](https://community.kde.org/Craft).
## macOS and iOS
Running on macOS and iOS should be possible in theory, but is untested. Building on macOS should be possible using KDE's [Craft](https://community.kde.org/Craft). Patches are welcome.