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https://github.com/keijiro/4DViewsTest3
4DViews volumetric video with Unity DXR realtime ray tracing
https://github.com/keijiro/4DViewsTest3
dxr graphics raytracing unity unity3d
Last synced: 3 months ago
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4DViews volumetric video with Unity DXR realtime ray tracing
- Host: GitHub
- URL: https://github.com/keijiro/4DViewsTest3
- Owner: keijiro
- Created: 2020-07-11T09:37:23.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2020-08-02T07:43:09.000Z (over 4 years ago)
- Last Synced: 2024-08-04T02:09:48.726Z (7 months ago)
- Topics: dxr, graphics, raytracing, unity, unity3d
- Language: C#
- Homepage:
- Size: 14.2 MB
- Stars: 65
- Watchers: 6
- Forks: 10
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
4DViewsTest3
============
**4DViewsTest3** is a Unity project where I'm trying several VFX ideas with
[4DViews] volumetric videos and the [realtime ray tracing features] (DXR) of
Unity [HDRP].[4DViews]: https://www.4dviews.com/
[realtime ray tracing features]:
https://docs.unity3d.com/Packages/[email protected]/manual/Ray-Tracing-Getting-Started.html
[HDRP]:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/The volumetric video data files are missing from this repository. You can
download them from the [Resources page] of the 4DViews site.[Resources page]: https://www.4dviews.com/volumetric-resources
You have to convert the texture files into a [HAP] encoded .mov file. Use
[ffmpeg.sh] for the conversion.[HAP]: https://hap.video/
[ffmpeg.sh]: /ffmpeg.sh