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https://github.com/keijiro/4DViewsTest3

4DViews volumetric video with Unity DXR realtime ray tracing
https://github.com/keijiro/4DViewsTest3

dxr graphics raytracing unity unity3d

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4DViews volumetric video with Unity DXR realtime ray tracing

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4DViewsTest3
============

![gif](https://i.imgur.com/mkY5Zru.gif)
![gif](https://i.imgur.com/jLNKrvU.gif)

**4DViewsTest3** is a Unity project where I'm trying several VFX ideas with
[4DViews] volumetric videos and the [realtime ray tracing features] (DXR) of
Unity [HDRP].

[4DViews]: https://www.4dviews.com/
[realtime ray tracing features]:
https://docs.unity3d.com/Packages/[email protected]/manual/Ray-Tracing-Getting-Started.html
[HDRP]:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/

The volumetric video data files are missing from this repository. You can
download them from the [Resources page] of the 4DViews site.

[Resources page]: https://www.4dviews.com/volumetric-resources

You have to convert the texture files into a [HAP] encoded .mov file. Use
[ffmpeg.sh] for the conversion.

[HAP]: https://hap.video/
[ffmpeg.sh]: /ffmpeg.sh