https://github.com/keijiro/FrameDump
A small utility for exporting image sequence from Unity
https://github.com/keijiro/FrameDump
Last synced: about 1 year ago
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A small utility for exporting image sequence from Unity
- Host: GitHub
- URL: https://github.com/keijiro/FrameDump
- Owner: keijiro
- Created: 2016-04-18T13:53:06.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2016-04-19T06:25:35.000Z (about 10 years ago)
- Last Synced: 2025-04-20T08:05:18.207Z (about 1 year ago)
- Language: C#
- Homepage:
- Size: 19.5 KB
- Stars: 47
- Watchers: 9
- Forks: 11
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- 3d-resources - FrameDump
README
FrameDump
=========
*FrameDump* is a small utility for exporting multiple image
sequences at once from Unity.
(Sample video made with *FrameDump* and ffmpeg)
How to use
----------
1. Create an empty game object and add `Dumper` to it.
2. Set frame rate and record length.
3. Add `Capture` to cameras that you want to dump.
4. Start Play Mode.
What’s it useful for?
---------------------
This in only useful when you have to export multiple image
sequences from multiple cameras at once. You can find more
easy-to-use solutions if there is only a single camera.
