https://github.com/keijiro/GeoVfx
Examples of geographical data visualization with Unity VFX Graph
https://github.com/keijiro/GeoVfx
unity unity3d vfx vfxgraph visualization
Last synced: about 1 year ago
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Examples of geographical data visualization with Unity VFX Graph
- Host: GitHub
- URL: https://github.com/keijiro/GeoVfx
- Owner: keijiro
- Created: 2019-08-02T07:33:39.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2024-09-09T07:54:56.000Z (almost 2 years ago)
- Last Synced: 2025-04-20T08:05:17.753Z (about 1 year ago)
- Topics: unity, unity3d, vfx, vfxgraph, visualization
- Language: C#
- Homepage:
- Size: 5.23 MB
- Stars: 427
- Watchers: 14
- Forks: 41
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
GeoVfx
------
This is a Unity example project that shows how to use [Visual Effect Graph]
(VFX Graph) for geographical data visualization.
[Visual Effect Graph]: https://unity.com/visual-effect-graph


The data shown in this visualization is based on Gridded Population of the
World (GPW) v4 provided from NASA. Please see the [SEDAC page] for further
details.
[SEDAC page]:
https://sedac.ciesin.columbia.edu/data/set/gpw-v4-population-count-rev11
In the example project, geographical data is contained in `.geodata` custom
texture files. These files were generated from `.geotiff` files using [this
notebook][Notebook]. You can use Jupyter, [Colaboratory] or your own local
Python environment to run this script.
[Notebook]:
https://colab.research.google.com/drive/1UUrMcL98HcNkll-ZwmIswgcPvJxN79vB
[Jupyter]: https://jupyter.org/
[Colaboratory]: https://colab.research.google.com