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https://github.com/keijiro/GeoVfx

Examples of geographical data visualization with Unity VFX Graph
https://github.com/keijiro/GeoVfx

unity unity3d vfx vfxgraph visualization

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Examples of geographical data visualization with Unity VFX Graph

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README

        

GeoVfx
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This is a Unity example project that shows how to use [Visual Effect Graph]
(VFX Graph) for geographical data visualization.

[Visual Effect Graph]: https://unity.com/visual-effect-graph

![screenshot](https://i.imgur.com/fFPRSuyl.jpg)
![screenshot](https://i.imgur.com/EbDjKA4l.jpg)

The data shown in this visualization is based on Gridded Population of the
World (GPW) v4 provided from NASA. Please see the [SEDAC page] for further
details.

[SEDAC page]:
https://sedac.ciesin.columbia.edu/data/set/gpw-v4-population-count-rev11

In the example project, geographical data is contained in `.geodata` custom
texture files. These files were generated from `.geotiff` files using [this
notebook][Notebook]. You can use Jupyter, [Colaboratory] or your own local
Python environment to run this script.

[Notebook]:
https://colab.research.google.com/drive/1UUrMcL98HcNkll-ZwmIswgcPvJxN79vB
[Jupyter]: https://jupyter.org/
[Colaboratory]: https://colab.research.google.com