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https://github.com/keijiro/KinoMotion

Motion blur post-processing effect for Unity
https://github.com/keijiro/KinoMotion

effects post-processing shader unity unity3d

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Motion blur post-processing effect for Unity

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README

        

KinoMotion
==========

**Motion** is a post-processing effect that simulates motion blur caused by
object/camera movement.

![gif](https://i.imgur.com/UkJvWnc.gif)
![gif](https://i.imgur.com/tJioLuY.gif)

System Requirements
-------------------

- Unity 2017.1 or later
- [Motion vector texture] support

Rendering motion vector texture requires the RGHalf texture format. It's
supported on most of the desktop/console platform, but rarely supported on the
mobile devices.

[Motion vector texture]: http://docs.unity3d.com/ScriptReference/DepthTextureMode.MotionVectors.html

Installation
------------

Download one of the unitypackage files from the [Releases] page and import it
to the project.

[Releases]: https://github.com/keijiro/KinoMotion/releases

License
-------

[MIT](LICENSE.txt)