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https://github.com/keijiro/Pix2Pix
Real-time pix2pix implementation with Unity
https://github.com/keijiro/Pix2Pix
deep-learning machine-learning pix2pix unity unity3d
Last synced: about 2 months ago
JSON representation
Real-time pix2pix implementation with Unity
- Host: GitHub
- URL: https://github.com/keijiro/Pix2Pix
- Owner: keijiro
- Created: 2018-08-11T14:46:54.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2020-05-28T00:03:50.000Z (over 4 years ago)
- Last Synced: 2024-08-04T02:09:53.789Z (5 months ago)
- Topics: deep-learning, machine-learning, pix2pix, unity, unity3d
- Language: C#
- Homepage:
- Size: 287 KB
- Stars: 1,035
- Watchers: 61
- Forks: 132
- Open Issues: 3
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome - Pix2Pix - Real-time pix2pix implementation with Unity (unity3d)
- awesome - Pix2Pix - Real-time pix2pix implementation with Unity (pix2pix)
README
Pix2Pix for Unity
=================This is an attempt to run [pix2pix] (image-to-image translation with deep
neural network) in real time with [Unity]. It contains its own implementation
of an inference engine, so it doesn't require installation of other neural
network frameworks.[pix2pix]: https://github.com/phillipi/pix2pix
[Unity]: https://unity3d.comSketch Pad demo
---------------![screenshot](https://i.imgur.com/aXYYjes.gif)
![screenshot](https://i.imgur.com/Tb0nYqU.gif)**Sketch Pad** is a demonstration that resembles the famous [edges2cats] demo
but in real time. You can download a pre-built binary from the [Releases] page.[Demo video](https://vimeo.com/287778343)
[edges2cats]: https://affinelayer.com/pixsrv/
[Releases]: https://github.com/keijiro/Pix2Pix/releasesSystem requirements
-------------------- Unity 2018.1
- Compute shader capability (DX11, Metal, Vulkan, etc.)Although it's implemented in a platform agnostic fashion, many parts of it are
optimized for NVIDIA GPU architectures. To run the Sketch Pad demo flawlessly,
it's highly recomended to use a Windows system with GeForce GTX 1070 or greater.How to use a trained model
--------------------------This repository doesn't contain any trained model to save the bandwidth and
storage quota. To run the example project on Unity Editor, download the
pre-trained [edges2cats model] and copy it into `Assets/StreamingAssets`.[edges2cats model]: https://github.com/affinelayer/pix2pix-tensorflow-models/blob/master/edges2cats_AtoB.pict
This implementation only supports the `.pict` weight data format which is used
in Christopher Hesse's [interactive demo]. You can pick one of the [pre-trained
models] or train your own model with using [pix2pix-tensorflow]. To export
weight data from a checkpoint, please see the description in the
[export-checkpoint.py] script.[interactive demo]: https://affinelayer.com/pixsrv/
[pre-trained models]: https://github.com/affinelayer/pix2pix-tensorflow-models
[pix2pix-tensorflow]: https://github.com/affinelayer/pix2pix-tensorflow
[export-checkpoint.py]: https://github.com/affinelayer/pix2pix-tensorflow/tree/master/server