Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/keijiro/Rsvfx
An example that shows how to connect RealSense depth camera to Unity VFX Graph
https://github.com/keijiro/Rsvfx
realsense unity unity3d vfx
Last synced: about 1 month ago
JSON representation
An example that shows how to connect RealSense depth camera to Unity VFX Graph
- Host: GitHub
- URL: https://github.com/keijiro/Rsvfx
- Owner: keijiro
- License: other
- Created: 2019-02-15T10:18:28.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2021-12-20T22:02:14.000Z (about 3 years ago)
- Last Synced: 2024-08-04T03:03:58.907Z (5 months ago)
- Topics: realsense, unity, unity3d, vfx
- Language: C#
- Homepage:
- Size: 27.1 MB
- Stars: 733
- Watchers: 46
- Forks: 110
- Open Issues: 5
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Rsvfx
-----**Rsvfx** is an example that shows how to connect an Intel [RealSense] depth
camera to a Unity [Visual Effect Graph].![gif](https://i.imgur.com/K0C80Lf.gif)
![gif](https://i.imgur.com/jBxII0t.gif)[RealSense]: https://realsense.intel.com/
[Visual Effect Graph]: https://unity.com/visual-effect-graphSystem requirements
-------------------- Unity 2019.2 or later
- Intel RealSense D400 seriesHow it works
------------![inspector](https://i.imgur.com/JWEUhXh.png)
The [PointCloudBaker] component converts a point cloud stream sent from a
RealSense device into two dynamically animated attribute maps: position map and
color map. These maps can be used in the "Set Position/Color from Map" blocks
in a VFX graph, in the same way as attribute maps imported from a point cache
file.![blocks](https://i.imgur.com/mEY3I2d.png)
[PointCloudBaker]: /Assets/Rsvfx/PointCloudBaker.cs
Frequently asked questions
--------------------------**Is it possible with Azure Kinect?**
There is a project for you. Check out [Akvfx].
[Akvfx]: https://github.com/keijiro/Akvfx
**Which RealSense model fits best?**
I personally recommend D415 because it gives the best sample density in the
current models. Please see [this thread][D415 thread] for further information.[Depthkit]: https://www.depthkit.tv/
[Depthkit VFX Graph]: https://twitter.com/Depthkit/status/1099411381751816193
[D415 thread]: https://twitter.com/_kzr/status/1096282551352619008