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https://github.com/keijiro/UnityDxrTest
A testbed project for Unity real-time ray tracing features
https://github.com/keijiro/UnityDxrTest
dxr graphics ray-tracing raytracing unity unity3d
Last synced: about 1 month ago
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A testbed project for Unity real-time ray tracing features
- Host: GitHub
- URL: https://github.com/keijiro/UnityDxrTest
- Owner: keijiro
- Created: 2019-12-25T13:39:00.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2024-05-27T00:48:30.000Z (7 months ago)
- Last Synced: 2024-08-02T13:24:38.199Z (5 months ago)
- Topics: dxr, graphics, ray-tracing, raytracing, unity, unity3d
- Language: C#
- Homepage: https://unity.com/ray-tracing
- Size: 397 KB
- Stars: 284
- Watchers: 12
- Forks: 28
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
UnityDxrTest
============This is a repository containing test scenes for
[Unity's realtime ray tracing features](https://unity.com/ray-tracing).![gif](https://i.imgur.com/3iMouZ1.gif)
![screenshot](https://i.imgur.com/0aPO5qUl.jpg)
System Requirements
-------------------- Unity 2022.2
- Windows PC with a DXR compatible graphics card