https://github.com/keijiro/metamesh
Unity primitive mesh generator as an asset importer
https://github.com/keijiro/metamesh
unity unity3d
Last synced: 9 months ago
JSON representation
Unity primitive mesh generator as an asset importer
- Host: GitHub
- URL: https://github.com/keijiro/metamesh
- Owner: keijiro
- Created: 2019-11-21T08:03:02.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2023-09-27T06:07:31.000Z (about 2 years ago)
- Last Synced: 2025-04-04T07:09:21.854Z (9 months ago)
- Topics: unity, unity3d
- Language: C#
- Homepage:
- Size: 88.9 KB
- Stars: 346
- Watchers: 8
- Forks: 21
- Open Issues: 4
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Metamesh
========


**Metamesh** is a Unity package that generates primitive meshes. It works as a
custom asset importer but doesn't import anything from an input file. Instead
of importing a file, it reads properties from a metafile and procedurally
generates a mesh.
At the moment, it only supports very basic primitive shapes.
- Plane
- Box
- Sphere (UV sphere)
- Icosphere
- Cylinder
- Rounded box
- Ring
- Disc
- Teapot
- Triangle
Related Project
---------------
- [Metatex] - Metadata-only texture asset importer
[Metatex]: https://github.com/keijiro/Metatex
How To Install
--------------
This package uses the [scoped registry] feature to resolve package
dependencies. Open the Package Manager page in the Project Settings window and
add the following entry to the Scoped Registries list:
- Name: `Keijiro`
- URL: `https://registry.npmjs.com`
- Scope: `jp.keijiro`

Now you can install the package from My Registries page in the Package Manager
window.

[scoped registry]: https://docs.unity3d.com/Manual/upm-scoped.html