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https://github.com/keijiro/vfxextra
Extra utilities for Unity Visual Effect Graph
https://github.com/keijiro/vfxextra
unity unity3d vfx
Last synced: 7 days ago
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Extra utilities for Unity Visual Effect Graph
- Host: GitHub
- URL: https://github.com/keijiro/vfxextra
- Owner: keijiro
- License: other
- Created: 2019-03-07T09:36:10.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2024-10-27T04:54:56.000Z (2 months ago)
- Last Synced: 2024-12-28T04:07:26.099Z (7 days ago)
- Topics: unity, unity3d, vfx
- Language: C#
- Homepage:
- Size: 106 KB
- Stars: 87
- Watchers: 7
- Forks: 9
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
VfxExtra
========**VfxExtra** is a collection of utilities for Unity Visual Effect Graph.
At the moment, it only contains property/event binder classes for the [new
Input System].[new Input System]:
https://blogs.unity3d.com/2019/10/14/introducing-the-new-input-system/![screenshot](https://i.imgur.com/HHfxX5dm.jpg)
### Property binders
VFXInputValueBinder -- Binds a value (axis, button pressure, etc.) of an
InputAction to a VFX property.VFXPlayerInputValueBinder -- Retrieves a value of an action from a PlayerInput
and binds it to a VFX property.### Event binders
VFXInputEventBinder -- Sends a VFX event on an InputAction.
VFXPlayerInputEventBinder -- Receives an action from a PlayerInput and sends a
VFX event.## How to install
[Follow those instructions] to set up the scoped registry. Then, you can install
the VfxExtra package via Package Manager.[Follow those instructions]:
https://gist.github.com/keijiro/f8c7e8ff29bfe63d86b888901b82644c