https://github.com/kekekeks/Avalonia.BattleCity
https://github.com/kekekeks/Avalonia.BattleCity
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/kekekeks/Avalonia.BattleCity
- Owner: kekekeks
- Created: 2017-04-25T12:04:37.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2020-08-02T10:47:24.000Z (over 4 years ago)
- Last Synced: 2024-02-15T12:32:16.658Z (about 1 year ago)
- Language: C#
- Size: 2.39 MB
- Stars: 41
- Watchers: 4
- Forks: 7
- Open Issues: 2
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-avalonia - BattleCity - 2D game stub rendered completely by AvaloniaUI. (Libraries & Extensions / Games and Game engines)
README
# Avalonia.BattleCity
Port of https://github.com/hacklex/PekaCity to Avalonia.
2D game stub rendered completely by AvaloniaUI
## What is this? Why?
Well, this is a stub for a 2D game. The purpose of the project was to demonstrate that one can write a 2D game in AvaloniaUI without writing any rendering code.
## Features- 2D Tiles. Not yet animated, but animating won't be a problem, I guess
- Cell-aligned game objects
- No rendering code, everything is done using AvaloniaUI data binding and a few ValueConverters