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https://github.com/kenkunz/svelte-fsm
Tiny, expressive finite state machines for svelte
https://github.com/kenkunz/svelte-fsm
Last synced: 14 days ago
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Tiny, expressive finite state machines for svelte
- Host: GitHub
- URL: https://github.com/kenkunz/svelte-fsm
- Owner: kenkunz
- License: mit
- Created: 2021-05-14T19:33:09.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-02-21T04:42:49.000Z (almost 2 years ago)
- Last Synced: 2024-11-26T11:08:49.253Z (16 days ago)
- Language: JavaScript
- Size: 80.1 KB
- Stars: 277
- Watchers: 3
- Forks: 9
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-svelte-stores - svelte-fsm
README
# Svelte FSM
A tiny, simple, expressive, pramgmatic [Finite State
Machine](https://en.wikipedia.org/wiki/Finite-state_machine) (FSM) library, optimized for
[Svelte](https://svelte.dev).
* **tiny:** under `1kb` (minified); zero dependencies
* **simple:** implements core FSM features, not the kitchen sink
* **expressive:** FSM constructs are mapped to core JavaScript features (see
[Usage Overview](#usage-overview) below)
* **pragmatic:** prioritizes developer happiness over strict adherance to FSM or Statechart
formalizations
* **Svelte-optimized:** implements Svelte's
[store contract](https://svelte.dev/docs#Store_contract);
philosophically aligned – feels at-home in a Svelte codebase## Quick Start
### Installation
```bash
npm install svelte-fsm
```### Create your first FSM and use it in a Svelte component
```svelte
import fsm from 'svelte-fsm';
const simpleSwitch = fsm('off', {
off: { toggle: 'on' },
on: { toggle: 'off' }
});{$simpleSwitch}
```
## Usage Overview
Svelte FSM's API is delightfully simple. FSM constructs are intuitively mapped to core JavaScript
language features, resulting in a highly expressive API that's effortless to remember, a joy to
write, and natural to read.
* an **fsm** is defined by calling the default export `fsm()` function with 2 arguments: `initial`
and `states`
* **states** is just an object consisting of nested `state` objects, which consist of…
* **transitions** – property values or action return values that match another `state`
* **actions** – functions that optionally transition (return a `state`)
* **events** are invoked on a state machine as function calls, returning the resulting state
* **timers** (often used in state machines) are available by calling `.debounce(wait)` on any event
* **context** is just… *context* (i.e., the lexical scope of your fsm)## Next Steps
* Watch the **[Lightning Talk](https://youtu.be/3_D-3HPUdEI)** from
**[Svelte Summit Fall 2021](https://sveltesummit.com/)**
* Review the **[Full Documentation](https://github.com/kenkunz/svelte-fsm/wiki)**
* Check out the **[Examples](https://github.com/kenkunz/svelte-fsm/wiki/Examples)**
## Contributors
* Thank you **[@ivanhofer](https://github.com/ivanhofer)** for contributing `TypeScript`
declarations, resulting in an improved developer experience.
* Thank you **[@morungos](https://github.com/morungos)** for contributing a fix for
[#8](https://github.com/kenkunz/svelte-fsm/issues/8) (derived stores) by eliminating `subscribe`
overloading.