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https://github.com/kennardwang/girls-frontline-valhalla-bartender

🍷 [ Girls' Frontline x Cyberpunk Bartender Action ] 2D game of bartending
https://github.com/kennardwang/girls-frontline-valhalla-bartender

2d-game csharp girls-frontline unity

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🍷 [ Girls' Frontline x Cyberpunk Bartender Action ] 2D game of bartending

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README

        

# Girls-Frontline-Valhalla-Bartender



[![description](https://img.shields.io/badge/project-Individual-FFB7C5?style=for-the-badge)](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender)
 
[![stars](https://img.shields.io/github/stars/KennardWang/Girls-Frontline-Valhalla-Bartender?style=for-the-badge&color=FDEE21)](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender/stargazers)
 
[![forks](https://img.shields.io/github/forks/KennardWang/Girls-Frontline-Valhalla-Bartender?style=for-the-badge&color=white)](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender/forks)
 
[![contributors](https://img.shields.io/github/contributors/KennardWang/Girls-Frontline-Valhalla-Bartender?style=for-the-badge&color=8BC0D0)](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender/graphs/contributors)


 

 

 

 




 

 


The project is a custom 2D game with an original storyline, which is a practice project for the author after self-learning Unity and C#. Its inspiration comes from the collaboration game ***Girls' Frontline*** x ***Cyberpunk Bartender Action***.

## Table of Contents

- [Development Environment](#development-environment)
- [Install](#install)
- [Usage](#usage)
- [Releases](#releases)
- [Maintainers](#maintainers)
- [Contributing](#contributing)
- [License](#license)

## Development Environment

| | |
|:---:|:---:|
| System | Windows 10 x64 |
| Language | C# |
| IDE | Visual Studio 2019 (C# script), Unity 2022.3.12f1 LTS (Engine) |

## Install

+ Install the [Unity](https://unity.com/releases/editor/archive).
+ Clone the repos:

```
git clone https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender.git
```

## Usage

1. Create a new project within Unity.
2. Replace the original **Assets** folder with our **Assets** folder.
3. Do not forget to add all **Unity Scenes** by given order ( 0~17 ) before building.
1. Select scenes one by one.
2. Click **File** -> **Build Settings** -> **Add Open Scenes**.
3. Check the scene index number is corresponding to the given number.





4. Test the game from the first scene **Scene0-Start**.





5. Finally, export the project as an executable file.





 

## Releases

[![badge](https://img.shields.io/badge/release-v1.1-FF5500)](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender/releases/tag/v1.1) [![badge](https://img.shields.io/badge/release-v1.0-FF3300)](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender/releases/tag/v1.0)

## Maintainers

![badge](https://img.shields.io/badge/maintenance-NO-EF2D5E) [@KennardWang](https://github.com/KennardWang)

## Contributing

Feel free to [open an issue](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender/issues) or submit [PRs](https://github.com/KennardWang/Girls-Frontline-Valhalla-Bartender/pulls).

## License

[![license](https://img.shields.io/github/license/KennardWang/Girls-Frontline-Valhalla-Bartender)](LICENSE) © Kennard Wang ( 2019.7.15 )