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https://github.com/kennedy-was-taken/nft-preview-card-component-main


https://github.com/kennedy-was-taken/nft-preview-card-component-main

angular css html5 mobile-first opacity-control transitions

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README

        

# Frontend Mentor - NFT preview card component solution

This is a solution to the [NFT preview card component challenge on Frontend Mentor](https://www.frontendmentor.io/challenges/nft-preview-card-component-SbdUL_w0U). Frontend Mentor challenges help you improve your coding skills by building realistic projects.

## Table of contents

- [Overview](#overview)
- [The challenge](#the-challenge)
- [Screenshot](#screenshot)
- [Links](#links)
- [My process](#my-process)
- [Built with](#built-with)
- [What I learned](#what-i-learned)
- [Author](#author)

## Overview

### The challenge

Users should be able to:

- View the optimal layout for the page depending on their device's screen size
- See hover states for all interactive elements on the page

### Screenshot

![Full screen](./src/assets/content-images/desktop-preview.jpg)

### Links

- Solution URL: [GitHub code solution URL](https://github.com/Kennedy-was-taken/nft-preview-card-component-main)
- Live site Url : [Vercel QR code app](https://nft-preview-card-component-main-silk.vercel.app)

### Built with

- Semantic HTML5 markup
- CSS custom properties
- Flexbox
- Mobile-first workflow
- @media

### What I learned

1. Evolution of Dimension Definitions :

Throughout the development of this frontend, I iterated on how I defined width and height for elements. Initially, I relied on viewport units (vw) for both dimensions.

2. Rethinking Width and Height Definitions :

After experimentation, I realized that using viewport width (vw) for width and viewport height (vh) for height yielded better results. This adjustment enhanced the responsiveness and consistency of the layout.

3. Transition Effects :

I explored the use of transitions to enhance user interactions. By implementing transitions, I aimed to create a seamless and engaging experience, especially when hovering or clicking on images.

4. Perceptual Feedback :

To provide perceptual feedback to users, I experimented with overlapping elements and transitions. This approach aimed to simulate interactions such as hovering or clicking on an image, ensuring that the transition occurred at a consistent pace.

## Author

- Github Profile: [Kennedy-was-taken](https://github.com/Kennedy-was-taken)
- Frontend Mentor : [@Kennedy-was-taken](https://www.frontendmentor.io/profile/Kennedy-was-taken)