https://github.com/kents00/pixeldemo
Converts your meshes into pixel art
https://github.com/kents00/pixeldemo
Last synced: 6 months ago
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Converts your meshes into pixel art
- Host: GitHub
- URL: https://github.com/kents00/pixeldemo
- Owner: kents00
- License: gpl-3.0
- Created: 2024-07-22T06:40:33.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-07-22T07:22:58.000Z (about 1 year ago)
- Last Synced: 2025-03-28T03:53:52.974Z (7 months ago)
- Language: Python
- Homepage:
- Size: 6.92 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README

# PiXEL
“Converts your objects into pixel art”
## Introduction
Converting 3D meshes into pixel art is a popular technique that allows artists to create retro-style graphics with a modern 3D modeling tool. The process involves taking a 3D model and reducing the resolution adding pixelate node and so on to create a low-resolution, pixelated look. The results can then be used in a variety of applications, such as video games, animations, or digital art.
https://github.com/user-attachments/assets/89d7212b-4e86-4c27-9818-01ae05bae976
**Setup Project**
- Setup the main functionalities creating pixel art, Imports custom node group inside the compositor tab.
**Resolution**
- Sets resolution of your camera, you can also disable/transparent the background of your environment based on your needs.
**Outline**
- Sets outline ‘Inverted Hull Outline' to your meshes like style of the lines using various settings, such as line thickness, color, and visibility criteria.
**Materials Properties**
- It will assigned a custom base color into different materials and adjust the dithering, shadow color, scale, range, contrast and roughness.
**Monthly Updates**
- You can update the addon inside in Blender ( [Pro](https://kentedoloverio.gumroad.com/l/PiXEL) )