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https://github.com/kesiev/akihabara
A game engine for making classic arcade style games using Javascript and HTML5. We're starting moving on a re-organized repo here: https://github.com/akihabara
https://github.com/kesiev/akihabara
Last synced: 6 days ago
JSON representation
A game engine for making classic arcade style games using Javascript and HTML5. We're starting moving on a re-organized repo here: https://github.com/akihabara
- Host: GitHub
- URL: https://github.com/kesiev/akihabara
- Owner: kesiev
- License: gpl-2.0
- Created: 2010-04-21T04:22:41.000Z (over 14 years ago)
- Default Branch: master
- Last Pushed: 2013-02-03T09:57:26.000Z (almost 12 years ago)
- Last Synced: 2024-08-01T05:15:45.198Z (5 months ago)
- Language: JavaScript
- Homepage: http://www.kesiev.com/akihabara
- Size: 40.1 MB
- Stars: 530
- Watchers: 20
- Forks: 57
- Open Issues: 2
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Metadata Files:
- Readme: README-AUDIO.markdown
- License: MIT-LICENSE.txt
Awesome Lists containing this project
- awesome-canvas - Akihabara - About (Libraries / Game engine)
README
Akihabara Audio
===============* Make sure that you're using the latest version of your browser before using audio features.
* Firefox stable has little audio caching problem/slowdowns and sometime freezes - can't figure out if is plugin's fault. Seems fixed on nightly builds. Audio is not marked as experimental.
* For compatibility with Safari, every audio file used for games MUST be more than 1.5 seconds long. Add silence to reach the 1.5secs length.
* Safari is having troubles on downloading audio for unknown reasons. Seems fixed on nightly builds. For now AUDIO IS EXPERIMENTAL.