https://github.com/kevinw/UnityShaderRewriterExample
Unity shader rewriting proof-of-concept/example
https://github.com/kevinw/UnityShaderRewriterExample
Last synced: 8 months ago
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Unity shader rewriting proof-of-concept/example
- Host: GitHub
- URL: https://github.com/kevinw/UnityShaderRewriterExample
- Owner: kevinw
- Created: 2017-07-14T15:33:52.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-07-14T15:38:56.000Z (over 8 years ago)
- Last Synced: 2024-11-06T05:20:05.119Z (about 1 year ago)
- Language: C#
- Homepage:
- Size: 327 KB
- Stars: 7
- Watchers: 4
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# UnityShaderRewriterExample
An example showing how to build a Shader Forge like tool for Unity, where the text of shaders gets updated on the fly.
Ships with a minimal example baking a color's value directly into the text of the shader:
