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https://github.com/kewlbear/ffmpeg-ios

Swift package of FFmpeg libraries for iOS
https://github.com/kewlbear/ffmpeg-ios

ffmpeg ios swift swiftpm

Last synced: 20 days ago
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Swift package of FFmpeg libraries for iOS

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# FFmpeg-iOS

This Swift package enables you to use FFmpeg libraries in your iOS, Mac Catalyst and tvOS apps.

## Installation

```
.package(url: "https://github.com/kewlbear/FFmpeg-iOS.git", from: "0.0.6-b")
```

## Usage

```
import FFmpegSupport

ffmpeg(["ffmpeg", "-i", "in.webm", "out.mp4"])
```

See https://github.com/kewlbear/YoutubeDL-iOS.

## Building Libraries

You can install build tool

### [Mint](https://github.com/yonaskolb/mint)
```
$ mint install kewlbear/FFmpeg-iOS
```

or run from source.

### Swift Package Manager
```
git clone https://github.com/kewlbear/FFmpeg-iOS.git
cd FFmpeg-iOS
```

You should omit "swift run" from following commands if you installed build tool.

To download FFmpeg source and build .xcframeworks:

```
$ swift run ffmpeg-ios
```

To build fat libraries:

```
$ swift run ffmpeg-ios --disable-xcframework
```

To download x264 source and build fat libraries:

```
$ swift run ffmpeg-ios x264 --disable-xcframework
```

For other usages:

```
$ swift run ffmpeg-ios -h
OVERVIEW: Build FFmpeg libraries for iOS as xcframeworks

USAGE: ffmpeg-ios

OPTIONS:
-h, --help Show help information.

SUBCOMMANDS:
build (default) Build framework module
framework Create .xcframework
module Enable modules to allow import from Swift
fat Create fat library
dep Install build dependency
source Download library source code

See 'ffmpeg-ios help ' for detailed help.
$ swift run ffmpeg-ios build -h
OVERVIEW: Build framework module

USAGE: ffmpeg-ios build

ARGUMENTS:
ffmpeg, fdk-aac, lame or x264 (default: ffmpeg)

OPTIONS:
--enable-libfdk-aac enable AAC de/encoding via libfdk-aac
--enable-libx264 enable H.264 encoding via x264
--enable-libmp3lame enable MP3 encoding via libmp3lame
--disable-xcframework Create fat library instead of .xcframework
--disable-module
--source-directory
Library source directory (default: ./)
--build-directory
directory to contain build artifacts (default: ./build)
--arch architectures to include (default: arm64, x86_64)
--library libraries to include (default: avcodec, avdevice, avfilter, avformat, avutil, swresample, swscale)
--deployment-target
(default: 12.0)
--extra-options
additional options for configure script
--release FFmpeg release (default: snapshot)
--url
--frameworks
(default: ./Frameworks)
--output default: -fat
--fdk-aac-source
(default: ./fdk-aac-2.0.1)
--x264-source
(default: ./x264-master)
--lame-source
(default: ./lame-3.100)
-h, --help Show help information.

$
```

## License

LGPL v2.1+