https://github.com/keyu-tian/star-war
Multiplayer game with Java Swing framework, using MVVM design architecture and Dependency-Inversion principle.
https://github.com/keyu-tian/star-war
dependency-inversion java-game java-swing mvvm mvvm-architecture swing
Last synced: about 2 months ago
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Multiplayer game with Java Swing framework, using MVVM design architecture and Dependency-Inversion principle.
- Host: GitHub
- URL: https://github.com/keyu-tian/star-war
- Owner: keyu-tian
- Created: 2019-12-04T08:11:50.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-12-04T09:03:27.000Z (over 5 years ago)
- Last Synced: 2025-03-27T04:41:46.671Z (2 months ago)
- Topics: dependency-inversion, java-game, java-swing, mvvm, mvvm-architecture, swing
- Language: Java
- Homepage:
- Size: 393 KB
- Stars: 3
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Star-War
### Introduction
This is a multiplayer game developed by JavaSwing, applying MVVM design pattern and adhering the dependency-inversion principle.As [UML-pic](https://github.com/Ke-Coding/Star-War/blob/master/starwarclassrel.cld.jpg) shows the class diagram, each main class has a clear division of labour. To keep the maintainability and extendibility, these main classes interact with each other via the interfaces just a little.
### Architecture
This project adopts the MVVM design pattern to realize the high-cohesion and low-coupling.