https://github.com/kidagine/mariorunreplica
A small clone of Super Mario Run using unity.
https://github.com/kidagine/mariorunreplica
2d-game csharp mario unity
Last synced: about 1 year ago
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A small clone of Super Mario Run using unity.
- Host: GitHub
- URL: https://github.com/kidagine/mariorunreplica
- Owner: kidagine
- Created: 2019-07-04T19:24:56.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2020-01-27T11:52:21.000Z (over 6 years ago)
- Last Synced: 2025-03-28T01:44:40.731Z (about 1 year ago)
- Topics: 2d-game, csharp, mario, unity
- Language: C#
- Homepage:
- Size: 65.2 MB
- Stars: 7
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Mario Run Replica

A small clone of **Super Mario Run's** first level (**1-1**) and final level (**6-4**) made using Super Mario World's theme, Including any and every mechanic introduced in those two stages, most of which are listed below.(*There are some bugs*)
## Mechanics
**Player Mechanics**|**Enemy Mechanics**|**General Mechanics**
------------------|-------------------|---------------------
Jump variation|Enemy turn-around|Intro cutscene
Air spin|Relocate when out of bounds|End level flag pole cutscene
Wall sliding|Goomba's stomp|All block interactions
Wall Jumping|Koopa-Troopa shell spin|Menu UI functionality
Ledge grabing|Spin goombas when hit by Koopa-Troopa shell|In-game UI functionality
Slope sliding|Bomb-omb explosion on impact|All coins interactions
Automatic vault|Bowser's three attacks|Game over animation
Vault jump|Bowser's attack patterns|Infinitely repeatable level
Player coinstreak|Bowser's hit stun|Pause blocks
Mushroom power-up|Bowser's movement patterns|Arrow coins
Star power-up|Bowser's death animation|Fire blocks