Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/kikito/cron.lua
Time-related functions for Lua, inspired in javascript's setTimeout and setInterval
https://github.com/kikito/cron.lua
Last synced: 17 days ago
JSON representation
Time-related functions for Lua, inspired in javascript's setTimeout and setInterval
- Host: GitHub
- URL: https://github.com/kikito/cron.lua
- Owner: kikito
- License: mit
- Created: 2011-04-24T12:11:10.000Z (almost 14 years ago)
- Default Branch: master
- Last Pushed: 2023-09-10T17:30:10.000Z (over 1 year ago)
- Last Synced: 2025-01-03T00:11:35.639Z (24 days ago)
- Language: Lua
- Homepage:
- Size: 32.2 KB
- Stars: 180
- Watchers: 14
- Forks: 26
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: MIT-LICENSE.txt
Awesome Lists containing this project
- awesome-defold - cron - related functions inspired on javascript. (Libraries / Programming Language)
README
cron.lua
========[![Build Status](https://travis-ci.org/kikito/cron.lua.png?branch=master)](https://travis-ci.org/kikito/cron.lua)
`cron.lua` are a set of functions for executing actions at a certain time interval.
API
===`local clock = cron.after(time, callback, ...)`.
Creates a clock that will execute `callback` after `time` passes. If additional params were provided, they are passed to `callback`.`local clock = cron.every(time, callback, ...)`.
Creates a clock that will execute `callback` every `time`, periodically. Additional parameters are passed to the `callback` too.Clock methods:
`local expired = clock:update(dt)`.
Increases the internal timer in the clock by `dt`.* On one-time clocks, if the internal timer surpasses the clock's `time`, then the clock's `callback` is invoked.
* On periodic clocks, the `callback` is executed 0 or more times, depending on how big `dt` is and the clock's internal timer.
* `expired` will be true for one-time clocks whose time has passed, so their function has been invoked.`clock:reset([running])`
Changes the internal timer manually to `running`, or to 0 if nothing is specified. It never invokes `callback`.Examples
========```lua
local cron = require 'cron'local function printMessage()
print('Hello')
end-- the following calls are equivalent:
local c1 = cron.after(5, printMessage)
local c2 = cron.after(5, print, 'Hello')c1:update(2) -- will print nothing, the action is not done yet
c1:update(5) -- will print 'Hello' oncec1:reset() -- reset the counter to 0
-- prints 'hey' 5 times and then prints 'hello'
while not c1:update(1) do
print('hey')
end-- Create a periodical clock:
local c3 = cron.every(10, printMessage)c3:update(5) -- nothing (total time: 5)
c3:update(4) -- nothing (total time: 9)
c3:update(12) -- prints 'Hello' twice (total time is now 21)
```Gotchas / Warnings
==================* `cron.lua` does *not* implement any hardware or software clock; you will have to provide it with the access to the hardware timers, in the form of periodic calls to `cron.update`
* `cron` does not have any defined time units (seconds, milliseconds, etc). You define the units it uses by passing it a `dt` on `cron.update`. If `dt` is in seconds, then `cron` will work in seconds. If `dt` is in milliseconds, then `cron` will work in milliseconds.Installation
============Just copy the cron.lua file somewhere in your projects (maybe inside a /lib/ folder) and require it accordingly.
Remember to store the value returned by require somewhere! (I suggest a local variable named `cron`)
```lua
local cron = require 'cron'
```Also, make sure to read the license file; the text of that license file must appear somewhere in your projects' files.
Specs
=====This project uses [busted](https://olivinelabs.com/busted) for its specs. If you want to run the specs, you will have to install it first. Then run:
```bash
cd path/where/the/spec/folder/is
busted
```