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https://github.com/killedbyapixel/tinycode
Some of my best size coding releases
https://github.com/killedbyapixel/tinycode
demo game ja javascript js1k js1k-entries tinycode
Last synced: 5 days ago
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Some of my best size coding releases
- Host: GitHub
- URL: https://github.com/killedbyapixel/tinycode
- Owner: KilledByAPixel
- Created: 2020-04-25T00:21:43.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2024-07-31T23:34:40.000Z (3 months ago)
- Last Synced: 2024-10-19T06:17:08.495Z (17 days ago)
- Topics: demo, game, ja, javascript, js1k, js1k-entries, tinycode
- Language: JavaScript
- Homepage:
- Size: 16.5 MB
- Stars: 81
- Watchers: 4
- Forks: 4
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Please enjoy this collection of the best tiny JavaScript/HTML programs I have made.
# 128 Byte Demos
## [đ Heart Attack 128](https://killedbyapixel.github.io/TinyCode/128B/HeartAttack128) - Crazy Small Visual Demo
# 256 Byte Demos
These tiny demos all fit in self contained 256 byte HTML files.
## [đŧ Bitwise Liminal](https://killedbyapixel.github.io/TinyCode/256B/BitwiseLiminal) - A Short Film of CCTV Footage
![LittleJS Screenshot](256B/BitwiseLiminal/screenshot.gif)
## [đ Micro Marathon](https://killedbyapixel.github.io/TinyCode/256B/MicroMarathon) - Animated People Running
## [đ City in a Bottle](https://killedbyapixel.github.io/TinyCode/256B/CityInABottle) - Tiny Raycasted City with Shadows
- [Technical Writeup for City in a Bottle - A 256 Byte Raycasting System](https://frankforce.com/city-in-a-bottle-a-256-byte-raycasting-system/)
- [Also available as a 256 byte Shadertoy](https://www.shadertoy.com/view/7dccRj)![LittleJS Screenshot](256B/CityInABottle/screenshot.gif)
## [𩸠Bloodstream](https://killedbyapixel.github.io/TinyCode/256B/Bloodstream) - 3D Blood Cells Tunnel
## [đī¸ Doodle Structures](https://killedbyapixel.github.io/TinyCode/256B/DoodleStructures) - Continuous Doodling
## [âŊ Gas Rainbow](https://killedbyapixel.github.io/TinyCode/256B/GasRainbow) - Colorful Motion Effects
## [đ Fireworks](https://killedbyapixel.github.io/TinyCode/256B/Fireworks) - A Fireworks Display# 256 Byte Games
## [â¤ī¸ Cross My Heart](https://killedbyapixel.github.io/TinyCode/games/CrossMyHeart) - Frogger Game
## [âž BitBall](https://killedbyapixel.github.io/TinyCode/games/BitBall) - Baseball Batting Practice
## [đē Wolf 256](https://killedbyapixel.github.io/TinyCode/games/Wolf256) - Interactive 3D Maze Explorer
## [đ My Heart Jumped](https://killedbyapixel.github.io/TinyCode/games/MyHeartJumped) - Platforming Game
## [đŖ Minesweeper](https://killedbyapixel.github.io/TinyCode/games/Minisweeper) - Minesweeper Game# 512 Byte Demos
## [â°ī¸đ Mountain Run](https://killedbyapixel.github.io/TinyCode/512B/MountainRun) - Parallax Landscape with Running
# 1 Kilobyte Demos
Some of these use the [JS1k](https://js1k.com) rules, so a small shim may not be included in the size.
## [â¤ī¸đģđ Heartstring Debuger](https://killedbyapixel.github.io/TinyCode/1K/HeartstringDebugger) - Music Synth and Visuals
## [đĻđ Batafuraiko](https://killedbyapixel.github.io/TinyCode/1K/Batafuraiko) - Retro Style Shoot-em-up
## [đš 1Keys](https://killedbyapixel.github.io/1Keys) - Tiny 3 Instrument Piano
- [Technical Writeup for 1Keys Piano](https://frankforce.com/1keys-how-i-made-a-keyboard-in-only-1kb-of-javascript/)## [đâĢ Lu1ky Pinball](https://killedbyapixel.github.io/TinyCode/1K/Lu1kyPinball) - A Tiny Pinball Physics Game
- [Technical Writeup for Luc1ky Pinball Game](https://frankforce.com/lu1ky-pinball-code-deep-dive/)## [đģ U1KE](https://killedbyapixel.github.io/TinyCode/1K/U1KE) - A Playable Ukulele Simulation
## [âģ Digilemma](https://killedbyapixel.github.io/TinyCode/1K/Digilemma) - A Digital Dilemma of Devious Difficulty
## [â Queen's Gambit](https://killedbyapixel.github.io/TinyCode/1K/QueensGambit) - Mashup of Robotron and Chess
## [đ´ FreeCell 1k](https://killedbyapixel.github.io/TinyCode/1K/FreeCell1k) - FreeCell Solitaire
## [đ Min Bytes](https://killedbyapixel.github.io/TinyCode/1K/MinBytes) - Bytebeat Album With 8 Tracks
## [âī¸ Lightning Storm](https://killedbyapixel.github.io/TinyCode/1K/LightningStorm) - Storm Simulation with Rain, Lightning, and Sound
## [đ ZzFX](https://killedbyapixel.github.io/TinyCode/1K/ZzFX) - A Tiny JavaScript Sound FX System# 2 Kilobyte Demos
## [đ˛ Hue Jumper](https://killedbyapixel.github.io/HueJumper2k/) - 3D Racing Game with Generated Levels
- [Technical Writeup for Hue Jumper 2K racing game](https://frankforce.com/how-i-made-a-3d-game-in-only-2k-of-javascript/)# Disectng a Dweet
A series of deep dives into how some of my Dwitter programs work.
- [Dissecting A Dweet #1: Spiral JavaScript Quine](https://frankforce.com/disceting-a-dweet-spiral-quine/)
- [Dissecting A Dweet #2: Spirograph Design Generator](https://frankforce.com/dissecting-a-dweet-spirograph-design-generator/)
- [Dissecting A Dweet #3: Mini Black Hole](https://frankforce.com/dissecting-a-dweet-black-hole/)
- [Dissecting A Dweet #4: Ring Weave](https://frankforce.com/dissecting-a-dweet-ring-weave/)
- [Dissecting A Dweet #5: Strange Attractor](https://frankforce.com/dissecting-a-dweet-lorenz-attractor/)
- [Dissecting A Dweet #6: Breaking Broke](https://frankforce.com/dissecting-a-dweet-breaking-broke/)
- [Dissecting A Dweet #7: Parallax Mountains](https://frankforce.com/dissecting-a-dweet-parallax-mountains/)
- [Dissecting A Dweet #8: Shattered Tunnel](https://frankforce.com/dissecting-a-dweet-8-shattered-tunnel/)
- [Dissecting A Dweet #9: City Sunset](https://frankforce.com/dissecting-a-dweet-9-city-sunset/)# And more...
## [đž JavaScript Haikus](https://youtu.be/HV7Dmo277Rs?si=BosCO8THeLqZpgKt) - My 20 Minute JS Size Coding Talk
## [đž My Dwitter Programs](https://dweetview.3d2k.com/?user=KilledByAPixel&awesome=1) - 140 Character JavaScript Programs
## [đšī¸ My Games on Newgrounds](https://killedbyapixel.newgrounds.com/) - Play in Browser or on Mobile Devices
## [âī¸đ My Dev Blog](https://frankforce.com/) - More Writeups and Cool Stuff